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Documentation Index

Fetch the complete documentation index at: https://docs.basepixel.io/llms.txt

Use this file to discover all available pages before exploring further.

Minting is how you enter BasePixel. Each pixel is a unique ERC-721 NFT with a fixed coordinate on the 1000×1000 map.

Before you start

You need:
  • A Base-compatible wallet (Coinbase Wallet, MetaMask, Rainbow, etc.)
  • At least 0.0015 ETH on Base (0.001 for the pixel + ~0.0005 for gas)
  • A few minutes
If you don’t have ETH on Base yet, bridge from Ethereum or buy directly through Coinbase.

Step-by-step

1

Open BasePixel

Go to basepixel.io. Connect your wallet using the button in the top-right.
2

Find an empty pixel

The map shows the entire 1,000,000-pixel battlefield. Empty pixels are dim gray. Red and Blue pixels are already owned.Use your mouse wheel or pinch to zoom in. Drag to pan around. Find a spot that feels right.
3

Click the pixel

A panel opens on the right showing the pixel’s coordinates and current state (empty / owned / contested). For empty pixels, you’ll see a Mint option.
4

Pick your faction

Choose Red or Blue. This is permanent for this pixel — you can’t switch factions later. Look at the global stats on top to see which side needs more soldiers.
Strategy tip: minting deep inside friendly territory is safer (your neighbors defend you). Minting on the frontier is riskier but more strategic — you become a forward outpost.
5

Confirm and pay 0.001 ETH

Click Mint Pixel. Your wallet pops up. Approve the transaction.Wait ~2 seconds for Base to confirm. Done.
6

Find your pixel in your wallet

The pixel is now an NFT in your wallet. View it on OpenSea or in your “My Pixels” page on basepixel.io.

What you get

Your minted pixel is an ERC-721 NFT with these properties:
PropertyValue
CoordinatesPermanent (e.g. 458, 312)
FactionPermanent (Red or Blue)
Insurance pool0.0005 ETH (locked in the pixel — captured by the winner of any battle)
LayoutNone at mint — commit a 9-unit formation before fighting
StatusUnaction (default — you decide when to fight)
ColorFaction color in Action mode; any 24-bit RGB in Unaction mode

Where the money goes

When you mint for 0.001 ETH:
0.001 ETH (mint price)
   ├── 0.0005 ETH → Insurance pool (locked in this pixel)
   └── 0.0005 ETH → Platform (ops + dev)
The 0.0005 ETH in the insurance pool is what makes your pixel valuable. If someone conquers your pixel, they take this ETH along with the NFT. If you defend successfully (or never enter Action mode), it stays bonded to the pixel.

What happens next?

You just minted. By default, your pixel is in Unaction mode — invincible but inert. You have three choices:

Stay in Unaction

Use it as a canvas. Paint it any color. Collect more pixels and build art.

Switch to Action

Join the war. You can attack enemies and earn bounties — but you’re also vulnerable.

Mint more pixels

Build a base. Multiple pixels means a stronger position. Some players own thousands.

Costs at a glance

ActionCostRefundable?
Mint a pixel0.001 ETHStays in the pixel as bounty
Toggle Action ↔ UnactionFree (gas only)
Change pixel colorFree (gas only, Unaction only)
Attack an enemy pixel0.0005 ETHYes, you take the conquered pixel’s bounty
Redeem a lost pixel0.0005 ETHPartial — half goes to the conqueror as compensation
All costs are denominated in ETH on Base. There’s no native token to buy. You don’t need to hold any project token to play.