Minting is how you enter BasePixel. Each pixel is a unique ERC-721 NFT with a fixed coordinate on the 1000×1000 map.Documentation Index
Fetch the complete documentation index at: https://docs.basepixel.io/llms.txt
Use this file to discover all available pages before exploring further.
Before you start
You need:- A Base-compatible wallet (Coinbase Wallet, MetaMask, Rainbow, etc.)
- At least 0.0015 ETH on Base (0.001 for the pixel + ~0.0005 for gas)
- A few minutes
Step-by-step
Open BasePixel
Go to basepixel.io. Connect your wallet using the button in the top-right.
Find an empty pixel
The map shows the entire 1,000,000-pixel battlefield. Empty pixels are dim gray. Red and Blue pixels are already owned.Use your mouse wheel or pinch to zoom in. Drag to pan around. Find a spot that feels right.
Click the pixel
A panel opens on the right showing the pixel’s coordinates and current state (empty / owned / contested). For empty pixels, you’ll see a Mint option.
Pick your faction
Choose Red or Blue. This is permanent for this pixel — you can’t switch factions later. Look at the global stats on top to see which side needs more soldiers.
Confirm and pay 0.001 ETH
Click Mint Pixel. Your wallet pops up. Approve the transaction.Wait ~2 seconds for Base to confirm. Done.
Find your pixel in your wallet
The pixel is now an NFT in your wallet. View it on OpenSea or in your “My Pixels” page on basepixel.io.
What you get
Your minted pixel is an ERC-721 NFT with these properties:| Property | Value |
|---|---|
| Coordinates | Permanent (e.g. 458, 312) |
| Faction | Permanent (Red or Blue) |
| Insurance pool | 0.0005 ETH (locked in the pixel — captured by the winner of any battle) |
| Layout | None at mint — commit a 9-unit formation before fighting |
| Status | Unaction (default — you decide when to fight) |
| Color | Faction color in Action mode; any 24-bit RGB in Unaction mode |
Where the money goes
When you mint for 0.001 ETH:What happens next?
You just minted. By default, your pixel is in Unaction mode — invincible but inert. You have three choices:Stay in Unaction
Use it as a canvas. Paint it any color. Collect more pixels and build art.
Switch to Action
Join the war. You can attack enemies and earn bounties — but you’re also vulnerable.
Mint more pixels
Build a base. Multiple pixels means a stronger position. Some players own thousands.
Costs at a glance
| Action | Cost | Refundable? |
|---|---|---|
| Mint a pixel | 0.001 ETH | Stays in the pixel as bounty |
| Toggle Action ↔ Unaction | Free (gas only) | — |
| Change pixel color | Free (gas only, Unaction only) | — |
| Attack an enemy pixel | 0.0005 ETH | Yes, you take the conquered pixel’s bounty |
| Redeem a lost pixel | 0.0005 ETH | Partial — half goes to the conqueror as compensation |
All costs are denominated in ETH on Base. There’s no native token to buy. You don’t need to hold any project token to play.